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Pendragon (role-playing game) : ウィキペディア英語版
Pendragon (role-playing game)

''Pendragon'', or ''King Arthur Pendragon'', is a role-playing game (RPG) in which players take the role of knights performing chivalric deeds in the tradition of Arthurian legend. It was originally written by Greg Stafford and published by Chaosium, then was acquired by Green Knight Publishing, who in turn passed on the rights to White Wolf, Inc. in 2004. White Wolf sold the game to Stewart Wieck in 2009. Wieck formed Nocturnal Media, which has since updated and reissued the 5th edition originally published by White Wolf.
In 1991, ''Pendragon'' (3rd edition) won the Origins Award for ''Best Roleplaying Rules of 1990''. In 1999 ''Pyramid'' magazine named ''Pendragon'' as one of ''The Millennium's Most Underrated Games''. Editor Scott Haring said "''Pendragon'' is one of the few RPGs that has a moral point of view ... And it's a great melding of game system with game world.". The 5th edition won the Outie award for Best Retread in 2006.〔(【引用サイトリンク】 title=Outie Awards 2006 )
== Setting ==
Like several other RPGs from Chaosium (most notably ''Call of Cthulhu''), ''Pendragon'' has a literary basis, in this case the fifteenth-century Arthurian romance, ''Le Morte d'Arthur'', and it studiously avoids fantasy RPG cliches in favor of its source material. This has caused it to become something of a cult game, even within the narrow confines of the RPG market.
Adventures are often political, military, or spiritual in nature, rather than dungeon crawls, and are often presented as taking place congruently with events from Arthurian legend. An important part of the game is the time between adventures, during which player characters manage their estates, get married, age, and have children. Typically, the characters will have one adventure per year, and campaigns often carry over across generations, with players retiring their character and taking the role of that character's heir. This is quite different from most role-playing games, where one set of characters is played fairly intensively, and there is typically little consideration made of what happens to their family or descendants. The influence of this idea can be seen in the ''Ars Magica'' RPG, which also encourages stories taking years or decades to unfold (and which is also set in medieval Europe).
The default ''Pendragon'' setting is a pastiche of actual fifth- and sixth-century British history, high medieval history (10th to 15th centuries), and Arthurian legend. The political forces are roughly those actually present in sub-Roman Britain: Celts fighting Germanic, Irish, and Pictish invaders in the wake of the collapse of Roman authority. Technology and many aspects of culture, however, progress in an accelerated fashion, such that King Arthur's Britain is depicted as thoroughly feudal. Knights bear unique coats of arms, joust in tournaments, follow chivalric customs, and pursue courtly love. In effect, many trappings of the milieu in which the Arthurian romances were composed are projected backwards. Many of the campaign events and personalities come from the great mass of Arthurian literature composed from the Middle Ages to the twentieth century. That being said, it is also possible to run a ''Pendragon'' campaign set firmly in the Dark Ages or in a more fantastic vision of Arthurian Britain.

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